Coder allows your organization to structure your image hierarchy however you'd like. However, we've seen organizations do well by defining a set of organization-wide base images from which all projects are created.
These base images extend common open-source base images. They also contain security patches, org-wide utilities, and configuration settings/information that individual project images will get by default when you create additional images. For example:
FROM ubuntu:20.04
# Install baseline packages
RUN apt-get update && DEBIAN_FRONTEND="noninteractive" apt-get install -y \
build-essential \
git \
bash \
curl \
wget \
unzip \
htop \
man \
vim \
sudo \
python3 \
python3-pip \
ca-certificates \
locales
# Add a user `coder` so that you're not developing as the `root` user
RUN adduser --gecos '' --disabled-password coder && \
echo "coder ALL=(ALL) NOPASSWD:ALL" >> /etc/sudoers.d/nopasswd
USER coder
Your users can then create descendant images. These contain all of the original tooling and configuration installed onto the base image and the new customizations added by the users.
Coder assets
Coder inserts static assets into each workspace, including:
- code-server
- JetBrains Projector
- Coder CLI, which includes the Coder Agent
These assets are installed into the /var/tmp/coder
directory of each
workspace. You do not need to include these static assets in your custom images.
However, the following software are required when you build custom images:
- POSIX Utilities
- GNU libc
- The minimum GNU libc version supported for the Coder-inserted assets is
2.1
- Coder doesn't support Alpine, since it uses musl libc
- The minimum GNU libc version supported for the Coder-inserted assets is
- GNU Core Utilities
The following utilities are optional: